Racing

Automobiles

Drivers, start your engines! Will you cross the finish line first? Now is your chance to find out!

Automobiles is a deck‑building game in which the fun is cubed — because instead of using cards to build a deck, you build with your collection of cubes. These cubes not only allow you to race your car around the track, but they also allow you to improve your handling, optimize your pit crew, and boost your speed, all of which are your keys to victory!

The goal of the game is to cross the finish line first! You accomplish this by customizing your race car and surrounding yourself with the best crew. Your race car and crew are represented by a collection of cubes garnered from various options available to you. Starting with the same small set of cubes, each player builds their collection as they play the game. Use these cubes to enhance your performance, train your pit crew, and ensure your race car runs as effectively as possible. Be the first to cross the finish line and watch that checkered flag wave!

Designed by David Short, Automobiles is the third title in AEG's Destination Fun series! Continue your travels in the acclaimed Trains and Planes board games.

Bedpans & Broomsticks

In Bedpans & Broomsticks, all but one of the players are the Elders of the Shady Pines Village retirement home. You are all trying to get to one of the 3 exits from the building. Another player controls the Staff of doctors, nurses, and orderlies who are trying to stop you and return you to your bed.

Each round you move your pieces on a layout consisting of room-tiles that represent the layout of the Village. You start on a single tile, but you can't remember the rest of the layout. So you place a new tile each time you look through an open, exterior corridor onto a room tile that you have not seen before. Along the way you can pick up and use Stuff-markers that you find.

This movement and exploration continues until enough of the Elders are captured or neutralized by the Staff, or until one or more of the Elders reaches an exit and escapes.

Steam Time

Description from the publisher:

It's the year 1899, and strange phenomena is being observed in places like Stonehenge and the pyramids of Egypt. Time goes crazy, and newly discovered crystals have exhibited strange properties that allow for the creation of fantastic apparatuses.

In a race to exploit these discoveries, the rapidly industrializing nations have used them to construct gigantic steam-driven airships to travel through time and space. In Steam Time, the race is on for long-lost knowledge, vanished cultures, and hidden treasures. Travel to past ages, search for crystals, and use your crystals wisely to stay ahead of your competitors.

Muppet Show Game

From the box:

ACT 1
It's showtime! And Muppet-mania has broken loose on stage. Our playful performers scurry about, bobbing stage left, weaving stage right, in a frantic, frenzied race to the footlights.

ACT 2
Muppets, Muppets everywhere! And you can move them all. You control the chaos, with a little "frog-imagination" from Kermit. Using his script and double spinner, direct the Muppets and their sets to their proper positions for curtain call.

FINALE
If you get your Muppets there first, the applause belongs to you.

This is a protected game and requires having a Membership to play. See Game Associate for Details.

Get Bit!

"You don't have to be faster than the shark, just faster than your friends!"

Get Bit! is a card game where players are competing to stay alive as the others are being eaten by the shark.

The order of the swimmers is determined by simultaneously playing cards face-down then revealing the values. The number on each player's card determines position in line (higher numbers in front, lower numbers in back), however ties don't move. The swimmer at the back loses a limb to the shark and is flung to the front of the line! The process is repeated until only two swimmers remain on the table. When this happens, the swimmer at the front of the line wins the game!