Digital Implementations: Tabletopia

Deep Dive

Deep Dive is a press-your-luck set-collection game in which you use your waddle of penguins to dive deep into the ocean to amass the most bountiful collection of food!

Turns are simple: Flip over an ocean tile, and see what you reveal. You can take what you reveal in the shallows or dive deeper, hoping for a larger catch — but the deeper you go, the more plentiful the predators become. As you surface with food, you build sets of three colors. Target the colors you need to complete sets and score the maximum number of points.

When one of the depths of the ocean has been fully explored, the game ends and the penguin waddle with the best sets of food wins!

—description from publisher

Cosmoctopus

Welcome, devotees! The celestial gaze of the Great Inky One falls upon you; do you have what it takes to be the most dedicated follower?

Cosmoctopus is an engine-building, tentacle-gathering board game for 1 to 4 devotees. Guide Cosmoctopus through the Inky Realm, a flexible configuration of tiles, to gather resources and obtain powerful cards that represent relics, scripture, hallucinations and constellations. Harness the power of these bizarre objects and experiences, craft potent card combinations and be the first to gain 8 tentacles to win!

Your turns are simple; the game’s excitement and depth lie in working out how best to use an ever-powerful hand of cards. Unlike some other engine-builders, you’ll be straight into the fun, upgrading your engine from turn one. With variable setup, easy ways to alter difficulty and optional solo and co-operative modes, Cosmoctopus offers a versatile tabletop experience, whatever your gaming tastes.

—description from the publisher

Silencio

In Silencio, all players form a team together, a team that cannot speak to one another.

You each start with a hand of cards from four suits, and your goal as a team is to discard as many cards as possible — but each card played must have a higher value than the previously played card of the same suit. If a newly played card is the direct successor of the card last played of that color, then you orient the card to show its dark side and suffer the penalty from that card, with the green penalty, for example, forcing the next card played to be green while the blue penalty requires you to give another player one of the face-up cards available from the Oracle.

If a newly played card is not the direct successor of the card last played of that color, then you place the card with the light side face up, taking the bonus depicted on that half of the card if you desire, such as ignoring the next penalty or placing a card from your hand face up in front of you so that anyone could play it.

Five shrines are play — one multicolor shrine and one of each color — and before or after your card play for the turn, you can choose to flip a shrine face down to use the bonus of that color.

If you can't play or have no cards in hand, you must pass, and if all players pass in turn, then the game ends. Your score is based on the number of cards in all players' hands, with 0 being the best score possible. If you find the game difficult, you can include the tavern card that a few times each game allows a player to give limited information about their hand; if the game is too easy, you can remove some or all of the shrines to eliminate those "extra" bonuses.

Pendulum

In Pendulum, each player is a powerful, unique noble vying to succeed the Timeless King as the true ruler of Dünya. Players command their workers, execute stratagems, and expand the provinces in their domain in real time to gain resources and move up the four victory tracks: power, prestige, popularity, and legendary achievement.

Players must use actual time as a resource in managing their strategy to best their opponents, using time on different action types and balancing it with time spent planning and analyzing. The winner will be the player who manages and invests their time most effectively and who builds the best engine, not the player who acts the quickest.

Pendulum is the highest-rated protoype in the history of the Stonemaier Games Design Day.

—description from the publisher

Ready Set Bet

In Ready Set Bet, you and your friends head to the races for a day of cheering, jeering, and betting on your favorite horses, whose fates hang on every roll of the dice.

Ready Set Bet is played over four rounds. Each round consists of a race followed by bet resolution. During each race, players freely place their bet tokens on the board while the race is going on. After each race, players win or lose money for each of their placed bet tokens, then receive a VIP Club Card to help them win more money in the following races. After four rounds, the player with the most money wins!

—description from the publisher