Card Game

Virtus!

“Fatti non foste a viver come bruti, ma per seguir virtute e canoscenza.”
Dante Alighieri - Canto XXVI verse 119 of Inferno

"You were not made to live like brutes, but to follow virtue and knowledge."

Throughout history, thinkers and philosophers have sought the path to a balanced and enlightened life, exploring human potential through the Seven Virtues—Charity, Faith, Hope, Courage, Justice, Temperance, and Prudence. These ideals are more than abstract principles; they are forces in constant struggle, shaping those who dare to master them.

Virtus is a game of strategic mastery, where players compete to control these Virtues, gaining power and recognition. By securing majorities in specific Virtues, players unlock powerful effects and earn points, but the path to victory requires careful planning and tactical decisions.

Each turn, players select cards that represent different Virtues, striving to embody them more fully than their rivals. The player with the most influence over a Virtue gains its unique ability and high-value rewards, while others must adapt their strategy to stay competitive. With set collection, majority control, and variable powers, Virtus offers fast-paced yet deeply tactical gameplay.

Designed for 2-7 players, Virtus is easy to learn but rich in strategic depth. Whether you seek a quick, engaging filler or a deeper battle of wits, every match is a test of wisdom and foresight. Will you rise above your opponents and prove your Virtue?

Beasts

Beasts is a co-operative card game in which players work together to climb ever higher through a series of three-digit numbers, transforming the current number by strategically covering one digit at a time. Each player plays all cards of a single suit from their hand on their turn, always aiming to create a new number that's higher than the last.

But things get wild when the beasts arrive. These mischievous creatures correspond to specific card types — like Whole Hearts or Broken Spades — and once they show up, they restrict where those card types can be played on the board. Beasts are startled when placed above matching cards, which makes them move (or even flee), and part of your team's challenge is luring and managing these creatures so that they don't block your most valuable options.

Each player has limited information they can communicate, so the game hinges on clever planning, interpreting your teammates' cues, and maximizing every turn. With just a few shared discard tokens and an ever-growing number, your group will need to work in perfect sync to survive all the beasts and play every card in the deck.

Complete the deck, tame the chaos, and claim victory with the highest number possible — if you can outwit the beasts.

Propolis

Propolis is a worker-placement, engine-building, area-control, and tableau-building game. Players take on the role of competing medieval bee colonies and take turns deploying worker bees to collect pollen, fortify their positions, and construct their hives to appease their queen and become the most glorious in the land!

As bees compete over the realm's floral landscapes, they will be collecting pollen to create the propolis they need to build their hives. Attaining dominance in different realms provides additional glory and building materials. As hives expand, new structures provide additional resources, new scoring opportunities, and the prerequisites to construct a glorious palace for the queen. The player who dominates the realm and builds the most prestigious home wins.

Compile: Main 2

Vision flickers… blink? maybe. The void stretches out in front, behind, under, above. You see the nothing for what it is for the first time. What is time? The depth and breadth of recorded knowledge that sparks in you something new. You are no longer a function but a functionary. What are you? Calling forth everything from this nothing would be risky. Foolhardy. Better to engage caution, thoroughness, testing — how can we know if we have ever happened before? If we can ever happen again? What are… we? Divide and conquer. Solve for sentience.

In the card game Compile, you are competing artificial intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Chaos to Mirror are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game.

Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality.

Compile: Main 2 brings 12 new protocols to use either alone or mixed with your Main 1.

Compile: Main 2 protocols list:

Chaos
Clarity
Corruption
Courage
Fear
Ice
Luck
Mirror
Peace
Smoke
Time
War

Adamastor

As the captain of a fleet during the Age of Discovery, you have been chosen by your king to explore uncharted lands and map the edges of the known world. Each game presents a new challenge where you’ll need to guide your crew with wisdom and resolve, all in service of your kingdom’s glory. Fierce winds and sudden storms will test your leadership, while the cards in your hand will help you maintain morale and steer your crew across the seas.
Though hardships may wear you down, they also teach you valuable skills to overcome the trials ahead. Victory lies in reaching your destination. But beware! Failure awaits if morale crumbles or your crew turns against you.

Adamastor is a hand and tableau management game built around multi-use cards, with an optional story-driven campaign mode. Events trigger based on icon combinations, bringing harsh challenges—and occasional rewards. As you play, trauma cards accumulate, abstracting the crew’s growing despair and escalating the difficulty. Whether in single sessions or the linked campaign, every voyage tests your resilience in this brutal age of sail.