Turn Order: Time Track

Stack'n Stuff: A Patchwork Game

In Stack'n Stuff, a more streamlined version of Patchwork, players are on the move. However, packing all of your stuff into a moving truck is quite tricky, costly, and time consuming — and the day runs out fast!

During the game, the last player on the time track chooses one of the next three furniture items. After paying the transportation cost and spending the loading time, the player places the patch on their truck game board. Whoever manages to pack their truck best, as well as earns the most money during the game, is a moving master and wins!

—description from the designer

Trekking Through History

We designed Trekking through History for gamers and non-gamers to play together. The goal was to make a game inviting for non-gamers, but with a little subtlety under the hood for gamers.

In the game, you go on a three-day tour of human history, traveling thousands of years in a time machine to experience great moments from our past.

The game takes place over three rounds, each representing one day of your trip. Each day, you visit a series of historical events, spending a different number of hours at each.

On each turn, you choose to visit one historical event, and spend a certain number of hours doing it. Doing so will yield benefits, like checking off items on your itinerary for points, and earning Time Crystals so you can bend the space-time continuum on future turns.

Along the way, you’ll also score points for visiting historical events in chronological order.

The player with the most points after three rounds wins.

—description from the publisher