Theme: Anthropomorphic Animals

Hibachi

Throw the egg! Grab the pepper! Being a teppanyaki chef over a hot hibachi grill sure looks entertaining — but could you be one?

In Hibachi, players are Japanese teppanyaki chefs who must use their hibachi grill to please hungry customers. To do this, players take turns each round throwing discs (poker chips) onto the board. Where the chips land determines which ingredients the chefs can buy or sell and which special actions they might be able to take. One at a time, the locations on the board are resolved as the chips are turned over to show their hidden values.

You must collect the correct ingredients to cook the required dishes, and if you're the first to complete three orders from customers, you win!

Libertalia: Winds of Galecrest

In the world of Galecrest, sky pirates set sail on the winds in search of adventure, treasure, and glory. As an admiral, you command a vast and varied crew...but so do your rivals sailing other ships in the pirate fleet. Each day the fleet lands on a different island where you'll send a crew member to collect your share of the loot, hoping they'll return to boost your growing group of characters.

Libertalia was originally released in 2012. Ten years later, Libertalia: Winds of Galecrest celebrates the foundations of the original design with a revised and expanded edition that includes all-new art, 40 characters per player, a reputation system to resolve tiebreakers, deluxe loot tokens, a robust solo mode, and much more.

—description from the publisher

Creature Comforts: Kickstarter Edition

Creature Comforts: Kickstarter Edition includes the following items not included in retail version of this game:
- Talents mini expansion
- Dreams Come True mini expansion
- Game Trayz storage solution

Life in the forest is a lot of fun, at least while the sun is shining and the leaves are on the trees. Those days don’t last forever though, and long before the weather starts to change, the wise animals start to harvest for the long cold winter ahead. You will spend many months tucked into your burrow and you want to make it as cozy as possible. A nice bowl of soup, a comfortable rocking chair, and some toys and games will go a long way to make those dark winter days pass by quickly.

In Creature Comforts, you spend the Spring, Summer, and Fall gathering different goods from the forest and spending them to collect items that will make your home more inviting while the world outside is covered in a layer of snow. Each round you send family members out to various locations in an attempt to gain supplies. If they fall short of their goal, they’ll learn a lesson and be better prepared next time. The family that has created the most comfortable den wins the game.

Wrong Party

Consider this your invitation to Wrong Party! In this delightfully quirky draft-style card game, compete with your friends to create the GGLOAT—that is, the Greatest Guest List of All Time—by choosing from a variety of mismatched characters and party themes. Will you host the perfect party or kill the vibe?

2-5 player card game
30-60 minute playtime
Ages 12+
Box contains: 152 game cards, 1 Score Tracker, and 5 Party Hats

What happens when you invite a Baby, your Dentist, a Drug-Sniffing Dog, and a Mall Santa to Slay a Dragon? And what Murder Mystery Party would be complete without a Proud Mom of an Honor Roll Student and a Cult Leader butting heads? If the front row of your Royal Wedding doesn’t feature a Killer Clown, are you really doing it right?

In Wrong Party, players earn points by matching a wide range of characters to different Party Themes while actively sabotaging their opponents. Send cards to your Party Area or Uninvited Guests pile, and then pass on the rest of your hand to the next player. Once your Party Area is full, it’s time to count up your points. The player with the most points after 3 rounds wins the game. Don’t let your party flop!

Aggretsuko: Work/Rage Balance

Your goal in Aggretsuko: Work/Rage Balance is to get out of work as quickly as possible — that is, to rid yourself of all cards in your hand. The game lasts five workdays (i.e., five rounds), and whoever has the lowest score once the weekend arrives wins.

The deck consists of 86 cards, with two cards each numbered 1-10 in four suits, along with three 11s, two 12s, and one 13. Each player starts with a hand of thirteen cards. The leader of the round plays a combination of 1-5 cards, then each subsequent player can play the same number of cards but of a higher value or pass. Once all but one person has passed, the cards are cleared from the table, then the last player to play leads something else.

Once per round, when you pass, you can rage, placing your rage card on a card that's currently on the table. When these cards are cleared, you can place the claimed card in your hand.

Note that a "Rainbow Bomb" — four consecutive cards with each suit represented — can be played on your turn no matter what's currently being played, and this can be beaten only by a higher Rainbow Bomb.

When one played voids their hand, the round ends. Everyone with cards in hand then scores 1-3 points per card based on how many they have, then you shuffle for a new round unless the weekend is here.