pattern building

A Place for All My Books

A Place for All My Books is a puzzley book gathering, sorting, and organizing game in which players arrange stacks of books in different rooms of their apartment as personal projects. When done, they can admire their accomplishments and gain their rewards – not least of which is renewed energy, which they can then spend to head out into the village - to pick up more books!

Over nine rounds, players visit locations and gather books to complete objectives and earn Victory Points. The player with the most Victory Points wins.

The organizational puzzles are easy to accomplish, with the challenge being how many of them you can accomplish all at once to optimize each "admire" action.

A Place for All My Books includes a solo mode in which you must beat the game's rival: Penelope Eveready, an untiring extrovert who seems to be grabbing all the books you had wanted.

—description from the publisher

Naishi

In Naishi, you will seek to improve your Japanese state as efficiently as possible. However, you will not be free to change the positioning of your cards at will. You must replace the cards in your hand and in your tableau with cards from the central river while respecting their positioning. You will also have the possibility to send your emissaries to reorganise states, create new opportunities or force your opponent into a trade

INK

Ink is an unforgiving medium. However, when mastered with care, its spontaneity and brilliance can create visual effects of astonishing richness.

INK invites you to deploy your talent by creating sumptuous paintings worthy of the greatest collections.

Combining tile placement, resource and hand management, and pattern recognition, Ink challenges players to complete high-value contracts by carefully placing ink tiles to form harmonious patterns. The trick lies in balancing spontaneity with planning, every move you make affects not only your current canvas, but the options you'll have in future turns.

Shallow Sea

In Shallow Sea, a multi-layered puzzle board game inspired by the breathtaking beauty of the Great Barrier Reef, players create their own vivid ocean landscapes by strategically arranging an array of marine life, colorful fish, and corals. Unlike typical puzzle games in which pieces merely stack up, the elements in Shallow Sea can activate, deactivate, and even move, creating exciting combos and thought-provoking dilemmas that keep you on your toes.

On your turn, choose tiles showing fish, coral, or sea life, and place them on an empty space on your board. When fish surround a coral of the same color, you flip over the completed coral, which becomes a home for fish. Choose which fish will inhabit the coral, keeping the puzzle and ecosystem cards in mind. Use seashells to lure fish and move them, ideally completing multiple coral at once if you build them strategically.

Invite other creatures to enrich your ocean, trying to match the distinct scoring requirements of the ecosystem cards in order to score the most points.

Moirai

The Moirai (often called The Three Fates in English) are goddesses from Greek mythology. They have set their spinning wheel in motion to weave the destiny of humankind. Clotho spins together the thread of life, Lachesis uses her rod to measure the lengths of that thread, and Atropos is in charge of deciding when to cut a soul’s thread.

As commanded by the three Moirai, the players must create a loom with cards in which various lives will be woven together. On their turn, players choose to keep a card or take an entire discarded pile and place all those cards in their loom. At the end of Moirai, the players score points according to the scoring criteria of Clotho, Lachesis, and Atropos cards. Whoever does the best wins.

—description from the publisher