Party Game

5 Second Rule

Publisher Description:
It should be easy to name 3 breeds of dogs - but can you do it under the pressure of 5 seconds twisting down, and with the other players staring at you, waiting for you to get flustered? Time's not on your side, so just say what comes to mind and risk ridiculous answers slipping out as time twirls down on the unique twisted timer! It's all in good fun with this fast-paced game where you have to "Just Spit It Out!"

Odd Jobs

Game description from the publisher:

The jobs available in Odd Jobs are hilarious, screwy and over-the-top, and the workers are even crazier. One player is the "client", choosing a card and reading aloud the job. All other players use their business cards, selecting the best one for the job, and telling the client why they should be hired! Sometimes the amusing names and witty taglines sell themselves, sometimes you may want to act the part and boast about your imaginary skills!

Who Wants to Be a Millionaire

Players answer multiple-choice trivia questions of increasing difficulty, with the option of quitting with their winnings up to that point. This adaptation has makeshift versions of the TV show's "Ask the Audience" and "Phone a Friend" lifelines. Players rotate as host, and after everyone has taken a turn as host, winnings are totaled.

Based on the original ABC version of the world-famous game show, hosted by Regis Philbin from 1999-2002.

Outburst II

Outburst II is an update of Outburst!. This edition included new topics from the first edition. As is Outburst!, teams take turns trying to guess as many of the 10 answers to a topic on the cards.

The game mechanism is very similar to the long time TV game show Family Feud. An example would be a Topic Card of "10 Salad Ingrediants." The team whose turn it was, would have to name the 10 salad ingrediants on the Topic Card by the time the minute sand timer runs out.

Re-implements:

Outburst!

Visual Brain Storms

A trivia/puzzle game akin to MindTrap, but more child-friendly. The questions require mostly critical and mathematical thinking, there are only a few lateral thinking questions. The cards are large and colorful. The questions are always accompanied by a large illustration, and the answers often come with diagrams and examples.

The difficulty of each question is reflected in how many points it is worth: yellow questions are worth 1 point, blue are worth 2 points, red are worth 3 points, and "bonus" questions are worth 1 point. Gameplay and scoring take a back seat to the actual questions. You can play for a certain amount of time, for a certain number of cards, or until a player gets a certain score.