Party Game

Mysterium Park

Welcome to Mysterium Park!
Its cotton candies, its circus, its dark secrets...
The park’s former director has disappeared, but the investigation came to nothing. Since that night, weird things are happening on the fairground. As psychics, you’re convinced that a ghost haunts this carnival... You’re now intent on giving it a chance to reveal the truth.
In this cooperative stand-alone game, the ghost sends visions with illustrated cards. The psychics try to interpret them in order to rule out certain suspects and locations. Then, they’ll seize their only chance to piece together what happened to the director. You have only six nights before the carnival leaves town... Open your minds and find the truth!
Set in the lights of a 1950's US fairground, Mysterium Park shares the same core mechanism with the famous award-winning game it reimplements, though bringing a different approach: it is smaller and faster, thanks to very quick setup and simplified rules.
Mysterium is a milestone in immersive and eye-catching experiences close to role-playing; with Mysterium Park, you can enjoy the heart of it in a more condensed way.
Mysterium Park will be released at the end of 2020.

— description from the publisher

Skull

Edited description from Bruno Faidutti's write-up of the game in his Ideal Game Library:

Skull & Roses is the quintessence of bluffing, a game in which everything is played in the players' heads. Each player plays a face-down card, then each player in turn adds one more card – until someone feels safe enough to state that he can turn a number of cards face up and get only roses. Other players can then overbid him, saying they can turn even more cards face up. The highest bidder must then turn that number of cards face up, starting with his own. If he shows only roses, he wins; if he reveals a skull, he loses, placing one of his cards out of play. Two successful challenges wins the game. Skull & Roses is not a game of luck; it's a game of poker face and meeting eyes.

Skull & Roses Red features the same gameplay as Skull & Roses, with the only change being alternate rules that allow each player to control two biker gangs. Both Skull & Roses Red and Skull are playable on their own, with each game containing six different biker gangs. Each Skull or Skull & Roses set can be combined with another to allow for games with more than six players.

Master Word

Are you as clever as a fox? As dogged as a bloodhound? Do you have an eagle-eye for details? Pool your team's resources together to seek out the master word!

Master Word is a co-operative word-based deduction game in which players have to work together to try to find a secret word from a single starting hint.

Each game, a guide selects a card, looks at the master word, then shows the other players (seekers) the starting hint. The seekers then have 90 seconds to discuss and each write a clue on a card, which they place in a row. Once this is done, the guide places a number of tokens at the end of the row equal to the number of clues that are "on the right track" toward the master word. The only catch: The seekers don't know which clues the tokens refer to!

If the seekers write the master word on a solution card before the end of seven rounds, everyone wins! If they fail to do this or if they accidentally write the master word on a clue card, everyone loses!

Spyfest

Welcome one and all to Spyfest, the largest super spy convention in the world! You are here to get a precious piece of secret information, but there is a complication: Everyone is wearing a costume, and you don't know who your source is. Find your spy by listening and talking to the visitors, but you have to remember that the interceptors are on site, too, and they might get ahead of you and unveil your spy before you do!

Spyfest — released in Russia under the name Spycon — is a storytelling detective party game in which players split into two teams and take turns being the spy. The goal of the spy is to make their own team guess which costume they are wearing in such a way that the opposing team wouldn't get it. In order to do this, the spy and their team use a special keyword as well as their quick-wittedness, limitless fantasy, subtlety, and impressive talent for mingling.

In Spyfest, the most creative and ingenious team wins, so most importantly — stay on your toes!

—description from the publisher

Poisons

Welcome to the party! Please, have a drink. There’s only a slight chance that one of the other guests have poisoned it! Will you take the risk?

Poisons is a bluff-based card game in which players have to carefully weight their risks to earn points. Each turn, players secretly add a card from their hand to each opponent's drink: an innocuous liquid or a deadly poison. When everyone has their cup filled, each player decides whether they will drink the contents of their cup.

Those who don't dare to sip the mixture gain only a minimal amount of points. Those who drink their cup score the number of points revealed at the beginning of their turn, but beware if there's a single dose of poison in the glass, they get nothing!

After four rounds of libations, the player with the most points win. Advanced rules add new kinds of drinks with special effects, for an even deeper mind game between the players.

—description from the publisher