Move Through Deck

Longboard

It's a beautiful day at the beach, and the surfers are out shopping for new boards. Create the coolest and biggest longboards to establish your surfboard-shaping shop as the best in town. Surf's up!

In Longboard, players draft and trade surfboard pieces as they attempt to build the tallest and most surfboards. More specifically, on a turn you take two actions, with three types of actions being possible:

Add a card from the deck to your personal supply, that is, cards lying face up in front of you.
Take a card from your supply to start or lengthen a board; all cards in a board have to be the same color (or wild) and each new card on a board must be equal to or greater in value than the card below it.
Place one or more cards in your supply in an opponent's supply, then take a single card from their supply of value less than the sum of what you gave them and use this card to start or lengthen a board.

Each board card features 1-3 stickers, which count as points when the surfboard is complete, that is, when it contains at least four cards. When a player has 3-4 complete boards, at least one of which contains 7+ cards, they can choose to end the game. If that doesn't happen before the deck runs out, the game ends at that point. Players then score sticker points on completed boards, lose points for incomplete boards, and score bonus points if they have the longest completed board or the most completed boards or if they have completed any of the four random objective cards put into play at the start of the game.

Kero

June 2471, and kerosene - KERO - is scarce. Two clans are struggling to survive, exploring New Territories in their tanker trucks. Running out of fuel is a risk each time they leave camp! Fortunately, a local tribe of Tuareks can lend a helping hand…

Kero is a two-player game set in a future unfriendly world, where players will be clan leaders - managing a camp, a tanker truck and 7 Explorers - competing for the same lands. Their ability to win the game will be based on how much kerosene (Jerrycans) they can find and how they use it wisely… Collect as many resources as possible while using as little as possible of the KERO in your tanker-truck to upgrade your camp and claim New Territories! Score the more points (by adding up the points on cards and territories) and become the 2471 Badassest Clan!

The game is played in 3 rounds (ending when a Claim card is revealed), each comprising several turns. Making snap decisions and mistakes under time pressure is part of the game!

5 MAIN STEPS IN A PLAYER’S TURN

1. Fuel up with KERO (if necessary).
2. Choose your dice and roll them.
3. Collect resources shown on the dice and perform actions to upgrade your camp: take cards from the raw, take Tuarek tiles, send out Explorers on New Territories.
4. Deal with Fire and discard any burnt cards accordingly to the results of your roll.
5. Claim New Territories in which you have a majority at the end of a round.

FOCUS ON THE ORIGINAL REAL-TIME PLAY

TO COLLECT RESOURCES …

On a turn, choose your dice and roll them in a self-limited time using your tanker-truck. Tip it and roll your dice however many times you want, to obtain needed resources, keeping results as desired and avoiding fire (the fire dice burns up). When happy with the results, replace your truck flat. You can’t tip it up again! Beware of Kero outage! In this case, you lost your turn!

… AND FUEL UP WITH KERO

As soon as your opponent starts rolling the 8 dice, hold your tanker-truck (cab facing downwards). You gain only as much time as it takes your opponent to roll fires on all the dice. A simultaneous and interactive way to gain time for your sandtimer!

KERO KEY FEATURES

• Light, tactical & frantic game
• Fast & furious play for casual & experienced players
• Unique balanced gameplay mixing strategy & chance
• Uncommon barren theme with beautiful colored art
• Two 6 inch/16 cm tanker-timers inside!

HAVE FUN ROLLING YOUR DICE & REFUELING YOUR TANKER-TIMER!

Dawn of the Zeds (Third Edition)

The postcards in every local drug store read, "Welcome to Fabulous Farmingdale!", an ad campaign that was the brainchild of Mayor Hernandez (who coincidentally employed his wife's public relations firm to market their community). But right now, things are far from fabulous in Farmingdale and, for once, everyone isn't blaming the Mayor. Some kind of virus or poison is turning ordinary people into vicious, zombie-like killers. It is not clear how the disease spreads (though it seems that physical contact is certainly one way), but it is obvious what the illness does to its victims.

These undead, nicknamed "Zeds" from the local newscasts as the acronym for "Zombie Epidemic Disease," are now converging on your corner of the world around Farmingdale. As best you can tell, you have been left to your own devices to stop them while the National Guard organizes a relief column, but that could take days, perhaps weeks, for them to fight their way to you and until then, what can you do?

With little choice between survival and a gruesome (un)death, you realize that you must coordinate the defense of the town of Farmingdale and its surrounding villages. You must lead the good citizens and emerging heroes of these communities to halt the Zeds' advances by (re)killing them, attempt to coordinate the discovery of a cure to this vile scourge, and preserve as much of the area and as many of its inhabitants as possible. There's no time to lose...

Dungeon Party

Dungeon Party is a quick-play fantasy role-playing game played with coasters and a coin.

Dungeon Party is easy to learn, playable in a short time (or extended if that is desirable), has all of the aspects of a classic RPG adventure, and is playable in a bar, restaurant, or at home. The combat mechanism is fun and adds an element of luck and skill without much complexity. The game system is infinitely expandable.

Players will assemble a "dungeon" by creating a stack of coasters that includes rooms, monsters, and treasures. They then adventure through the dungeon by battling through each room, defeating the monsters, and looting the treasure. Along the way, they may pick up magical treasures or spells that can help them in their quest. If they survive the dungeon, the player with the most treasure points wins. If they do not, the dungeon wins. But either way, there will be laughs and maybe even a drink or two!

—description from the publisher

We Care: a Grizzled Game

A terrible pandemic is spreading through the population. Hospitals are filling up with patients in need of care. Acting as the front-line soldiers against the epidemic are scores of healthcare professionals. They must battle against limited resources and the twin dangers of getting sick and mental breakdown as they try and treat everyone. All hope rests on their capable shoulders.

We Care — based on The Grizzled and inspired by current world events — puts players deep in the trenches as healthcare professionals battling a terrible disease. Working together, players must use their limited resources wisely. The stress of the job is a constant worry, as is possibly contracting the illness themselves.

Part of the proceeds from sales of We Care will go to a healthcare NGO, letting players actually fight against the real-world pandemic.