Horror

Last Night on Earth: Blood in the Forest

Last Night on Earth: Blood in the Forest sees the human heroes – fleeing, as always, from approaching hordes of zombies – fight their way deeper into the forested mountains.

This expansion, which can be added to Last Night on Earth: Timber Peak or the original Last Night on Earth board game, features new forest game boards (four corners and four straight pieces), a new double-sided forest center board (with the Airfield), two new types of zombie figures – a pack of vicious feral zombies and the menacing zombie behemoths – to hunt down the heroes, two new heroes (Sister Ophelia, the reformed nun, and Agent Carter, an FBI agent who knows more about the outbreak than he lets on), as well as a host of new hero and zombie cards, counters, scenarios, and game mechanisms. Last Night on Earth: Blood in the Forest also expands on the Experience system originally introduced in LNOE: Timber Peak. As the zombie plague spreads, the forests will run red!

Beyond the Supernatural RPG

Beyond the Supernatural™ Two builds on the bones of the classic BTS game to create a modern world of horror and magic unlike any before it.
The supernatural is real. Psychic abilities and the paranormal are real. Magic is real. Yet science and authority figures dismiss them as hysteria, hoaxes and madness. However, special individuals gifted with special abilities or cursed with firsthand encounters find themselves inexorably linked to the paranormal and forced to deal with the consequences.

Some of our heroes are gung-ho psychics and sorcerers who see themselves as humankind's hidden protectors. Others are drawn into the realm of shadows through quirks of fate, or fueled by feelings of revenge. Still others are reluctant heroes and even victims, but all have been touched, in some way, by forces beyond human comprehension - Beyond the Supernatural.

BTS-2 has really come together and will surprise people with its depth of character, background and new direction.
A contemporary horror setting that makes sense and challenges the players.

New P.C.C.s (Psychic Character Classes) include the Firewalker, Night Hunter, Psychic Medium, Diviner, Autistic Psychic Savant, ordinary people and others, all with new and unique abilities.

Many of the characters, psychic abilities and magical powers are unlike any Palladium Books has presented before. Characters and powers that will challenge players and bring a new level of strategy and role-playing to the surface.

Even familiar characters like the Psychic Sensitive, Healer, Nega-Psychic and others are more evolved and unique.

Character background and the world setting is bold, clear and sinister.

I.S.P. (Inner Strength Points) and P.P.E. (Potential Psychic Energy) interact with the characters and the supernatural in new ways.

The secrets of the supernatural, ESP, and magic are revealed.

Victor Lazlo and his lasting legacy: The Lazlo Agency is described.

The world background serves as a guide to adventure.

Interior Art by Ramon Perez, Michael Dubisch, Freddie Williams, Apollo Okamura and others. Cover by John Zeleznik.

Looney Bin

The Looney Bin is a deduction game with fast action - reaction card play that depicts the uproarious occurrences of an insane asylum. The object is to be the first to heal all the patients in your ward by treatment with various therapies. Non phasing player action ability keeps everyone involved for very little down time. Contains 35 patients, 90 staff and action cards, 35 symptom tiles and plenty of therapy chits.

Buffy the Vampire Slayer: The Game

Now it's up to you to help Buffy and her friends stop the spread of Evil in Sunnydale! Which villain and his minions will plague the town? The Master? The Judge? The Mayor? Or Adam? Each game recreates one of Buffy's four most exciting challenges... use your own strength and skill to outwit them all! Patrol the board. Collect cards and gain power. Roll dice to fight and cast spells. Finally, rid Sunnydale of Evil to win! But don't slack... or Evil will slay you first! Comes with gameboard, pewter Buffy icon, Phases Chart centerpiece, 5 Good Player & 13 Evil Player pawns and stands, 84 Evil, Weapon, Research, Help & Artifact cards, 4 Villain tiles, 4 Good Player cardholders, 1 Evil card stand, 10 dice, 10 life counters.

Same theme and nearly identical name, but a different game from Buffy the Vampire Slayer: The Board Game.

This game is protected and requires having a Membership to play. See Game Associate for details.

Asphodel

At the mouth of the river of the dead is the mighty city of Asphodel. It is known by many other names, some call it Purgatory some Stygia. Many lives that were cut short by violence or tragedy resume here fighting each other in a nightly battle to gain the strength to move on while fending off the attacks of rival factions. Asphodel is a strategic skirmish game set in the afterlands.

Factions of ghosts fight over locations to gain enough resolve to move on. These locations exist as shadows of places in the world of the living. In the afterlands locations may be adjacent to other places that are actually many miles apart in the living world. Set up -----Each player begins by either choosing or randomly drawing one of the available factions:

The Drowned, whose lives were cut short by tragedy at sea, or perhaps at the bottom of a well.

The Burned, victims of fires, radiation, and explosions. Their connection to the fire has lasted into the next world.

The Gremlins, tinkering souls who lost their lives to the machines they still love.

The Mystics whose pursuit of knowledge and power has become even greater on the shadowy side of the shroud.

And the Poltergeists whose violent brutal ends leave them raging, and lashing out across the asphodel meadows and possibly beyond.

Players take turns moving their Ghosts, who are represented by dice. Ghosts will be banished, and summoned back to Asphodel. Ghosts may find the resolve to transcend this purgatory, scoring points for the player or they may find themselves stuck in Asphodel, wandering the twilight city forever.