Grid Movement

World of Yo-Ho

World of Yo-Ho is a fantasy game of adventure and piracy on the high seas, combining the tangible elements of a board game with the interactive mechanics of a video game. The game features a board with a gridded map of the world of Yo-Ho and a downloadable app that turns your smartphone into a ship. Simply place your phone on the map and set sail for adventure!

Become the most famous captain of Yo-Ho, a parallel world teeming with intelligent animals, lost islands, and wild magic! In search of fame and fortune, you will explore the mysteries of Yo-Ho and battle sea monsters and other booty hungry corsairs in tactical naval engagements. Fill your holds with plunder you can use to upgrade your boat and acquire useful items and more powerful weaponry. Stock up on swag and fly your colors high.

You're the master of your own destiny: Will you be a bloodthirsty swashbuckler, brazenly hoisting the Jolly Roger as you plunder all those you cross? Or will you choose to stand as defender of the innocent and a peaceful merchant? Whatever your freebooting predilection may be, the stage is set and you will play a vital role in the saga of Yo-Ho, if you are but bold enough...

Khet: The Laser Game

Khet (a.k.a. Deflexion) is a chess-like board game that has two built in lasers and movable Egyptian-themed game pieces that have embedded mirrors which can be positioned to bounce the laser light around the board and hit opponent pieces.

To play, players alternate moving their pieces around the board. Some pieces have mirrors and some do not. Bounding the board is a raised frame into which are built two low-power lasers, one for each player. The game pieces include a "pharaoh", obelisks, and pyramids with mirrors. After each move, a player must press the button on his/her laser. The beam bounces from mirror to mirror around the playing field. The challenge is to protect one's own pharaoh while maneuvering to "light up" the opposing player's pharaoh.

Reimplemented by

Khet 2.0

LOKA: A Game of Elemental Strategy

LOKA is a fantastically sculpted Chess sets and a brand new take on playing Chess, brought to you by Alessio Cavatore's River Horse and published by Mantic Games.

LOKA is played with fantasy-inspired Chess pieces, each evoking the powerful imagery of one of the four elements.

From the kickstarter page 'At its heart, LOKA uses the rules of Chess, and Alessio has some significant twists in mind in the form of new mechanics:

Choose your army - Each player get to choose which pieces they put onto the board, meaning both players command different armies on the battlefield – do you field a small but elite force with three Queens, or do you go for a mass horde of Pawns?

Fantasy Scenery – Change the shape of the battlefield with movement blocking terrain that alters the path you’ll take into combat.

Dice Driven Combat – a simple and elegant system using eight sided dice adds some unpredictability to combat, placing extra emphasis on strategy and positioning as pieces build in power with support from their comrades."

Strato Chess

Strato Chess is a 3D chess set with three full-size (64 square) clear lucite chess boards on an s-shaped aluminum stand. Rules are provided. Board and set could also be used for several other Three Dimensional Chess Variants.

Circular Reasoning

Circular Reasoning is an abstract strategy game developed by two students at the University of Texas at Dallas, Tomer Braff and Edward Stevenson, under the name "Giant Shoulder Productions". After being featured at IndieCade 2014, Circular Reasoning was then picked up by Ad Magic and is now being published under Breaking Games.

The board consists of a goal in the center and three concentric tracks of 16 spaces each. Each track has a gate to the next level, but the gates rotate around the board according to the number of tokens found in each level.

Each player gets a square, a triangle, and a circle, which move four, three, or two spaces respectively. In addition to racing toward the center, tokens can be used to block other tokens from using the gates to advance. Because of this, players must predict and work around their opponents moves to secure victory.