Components: Dry Erase Markers / Dry Erase Surfaces

The Hobbit: There and Back Again

The Hobbit: There & Back Again is a competitive adventure game in which players draft dice to make pathways, collect resources, and perform actions that help them to reach their chapter goal.

In more detail, each of the players has their own adventure board book open to the same chapter of the game, and they play in turn order starting with the shortest player. That player rolls all of the dice, then selects one, then the next player selects one, and so on until all dice have been chosen, at which point the next player rolls all the dice once again.

With your chosen dice, you use a dry-erase pen to mark the current chapter of your book, drafting a path to evade trolls, battle goblins, solve riddles, and pen the best conclusion to each chapter. The game takes players through the eight most iconic challenges faced by Bilbo and the Dwarves in The Hobbit, such as overcoming trolls, goblins, wargs, and giant spiders; reclaiming the treasure of the dwarves; and defeating the dragon Smaug. In the end, you want to complete the most rewarding journey to The Lonely Mountain.

The Hobbit: There & Back Again includes a solo mode, as well as a way to increase the game's difficulty, whether for some players to balance different skills levels or for everyone to increase the challenge.

Railroad Ink Challenge: Lush Green Edition

Railroad Ink Challenge is a quick-playing roll-and-write game for 1 to 4 players. Grab a board and a dry-erase marker, and get ready to reach networking nirvana! Roll the dice and draw the routes to connect the exits around your board. Expand your network with railways, highways and stations to collect points, but you will be penalized for any open connections, so plan carefully!

Railroad Ink Challenge has everything you love from the original Railroad Ink games and a lot more, with an all-new focus on player interaction thanks to in-game goals! Only those who achieve them first get the reward, so you have to keep an eye on what your opponents are doing and try to complete the goals before they do! A different set of goals is available each time, so no two games will be the same!

But wait, there's more! Draw unprecedented, mind-bending route configurations thanks to the new dice! Connect special structures to your network to trigger new effects: factories allow you to duplicate a die, villages give bonus points if they are close to a station, universities unlock extra special routes — use these effects wisely and you'll score big!

Railroad Ink Challenge comes in two versions, each one including one expansion with an additional dice set that adds new special rules to your games. Create placid forest landscapes and build into a beautiful arboreal paradise with the Lush Green Edition!

—description from publisher

Green Team Wins

The game is played over 15 rounds, where players will simultaneously answer one question at a time.

There are three types of questions: Fill in the Blank, This or That, and Multiple Choice. To set up the game, randomly choose 5 cards from each type and shuffle them.

Everyone will be asked the same question, then writes down their responses at the same time. All players with the winning answer join the Green Team and score points. If your answer is not the most popular among the other players, then you join the Orange Team and score zero points for that round. Players joining the Green Team from the Orange Team will score one point. Players who are on the Green Team and stay on it will earn two points.

But it's not about having the best answer, or the smartest answer, or the funniest answer. Only the most popular answer wins - the one that the most players at the table wrote down.

To win, get on the Green Team, stay on the Green Team, and win - because that's what the Green Team does. They win.

Marabunta

Each player controls a colony of ants in Marabunta. On a turn, the active player rolls the six dice, then splits them into two groups. The opponent chooses and uses the dice in one of the groups, then the active player uses the remaining dice.

Scrawl

Revealing the terrible artist in all of us, players in Scrawl start off with a loaded phrase, doodle it, then pass it on. By the time your masterpiece of an "OAP Conga Line" passes through your friends' weird minds and wonky pens — and makes it back to you — things will have gone horribly wrong. Points are awarded for the most disastrous doodles and godawful guesses. Most grins wins.

(Commercial reimplementation of the folk game Eat Poop You Cat.)