Abstract Strategy

Cathedral: Deluxe Edition

In Cathedral, each player has a set of pieces of a different color. The pieces are in the shapes of buildings, covering from one to five square units. The first player takes the single neutral Cathedral piece and places it onto the board. Players then alternate placing one of their buildings onto the board until neither player can place another building. Players capture territory by surrounding areas that are occupied by at most one opponent or neutral building. A captured piece is removed and captured territory becomes off-limits to the opponent. The player with the fewest 'square units' of buildings that can't be placed wins.

Cargo

From the publisher's site:

A "Revolutionary" Board Game From The Creator Of Wiz-War!

Who could guess that the Boston Tea Party was much more complicated than history tells?

You are one of the groups of men tossing tea into the bay. But, you’re also being paid off by one of the captains to load his tea back onto his ship. It’s hard to say what your number-one priority is; sometimes it’s easier to toss everyone else’s tea into the harbor instead of rescuing the tea belonging to the Captain that bribed you...or maybe it is just easier to eliminate the competition by squishing them between the crates...

With art by The Fraim Brothers (of Knights of the Dinner Table Illustrated fame), this BOX game will be produced on high-quality chipboard for both the board and the 80 pieces.

Quadtria

From the publisher:

A fun and easy to learn game in which a winning triangle pattern is formed by moving balls along passages under the Great Pyramids. Quadtria is a casual, easily understood, yet compelling game, where strategy shifts like desert sand and a watchful initiative is essential.

Trinidad

Selection #3 of The Games Collection by Pin International.

A quick but treacherous game where speed and sacrifice count, as players maneuver to unite three pieces in a row of the central tic-tac-toe.
Type of game: Strategic movement with goal pattern.
A combination of checkers with tic-tac-toe.

Palenque

Pacal, king of the Maya city Palenque, is trying to control all of the Yucatan's resources. As kings of other cities, his opponents have their own ideas. By using your influence to control resources in Kingdoms across the Yucatan, you can establish yourself as the greatest king of the Maya. Build Temples. Alter borders. Control resources.

During the game, players represent the kings who oppose Pacal and use the ten different resource cards and spend action points to expand their empires, dominate the 14 Yucatan kingdoms through their control markers, exchange the opponents control markers, reserve control markers and/or build Temples, scoring every time a Score Card is played by any player.

The player who has amassed the greatest amount of control over the Yucatan Peninsula in each of the scoring rounds is the winner.